PZO1129:. Ancient—delayed blast fireball (3/day) Great wyrm—wall of lava* (1/day) * This spell is from the Pathfinder RPG Advanced Player’s Guide. Superheated (Su) At young age and older, a magma dragon’s bite attack deals additional fire damage equal to its age category. /level) Target one living creature. The description of each item provides its aura strength and the school to which it belongs. The effect remains until another command is given. However, while it allows a single spell of 1st through 6th level to be cast into it, that spell cannot be cast out of the ring again. To qualify to become an arcane trickster, a character must fulfill all of the following criteria. A typical wand is 6 inches to 12 inches long and about ¼ inch thick, and often weighs no more than 1 ounce. At level 2, he picks up the single level of oracle. Recently added Dice Rolling options now let you specify your crit range within the initial roll. Physical Description. You may attempt to counterspell an opponent’s spell once per day as an immediate action (instead of a readied action). These variant skeletal champions gain Silent Spell as a bonus feat. You first cast the desired spell and then follow it with the. EFFECT. The explosion creates almost no pressure. Metamagic feats are a complex and interesting subject. For example, a character casts an affected fireball at a foe with protection from elements (fire. Magic Items and Detect Magic. /2 levels) Effect one ball of ice and snow. A rare few are metal, glass, or even ceramic, but these are quite exotic. Saving Throw basic Reflex. A glowing, pea-sized bead streaks from the pointing digit and, unless it impacts upon a material body or solid barrier prior to attaining the prescribed range, blossoms into the fireball at that point. N Large monstrous humanoid ( cold) Init +1; Senses darkvision 60 ft. Maximize Fireball Usage! Build advice requested. It can melt metals with a low melting point, such as lead. Only light and one-handed melee weapons and ranged weapons that need one hand to fire can have this quality. It can melt metals with low melting points, such as lead, gold, copper, silver, and bronze . Among creatures with equal HD, those who are closest to the spell’s point of origin are affected first. Counterspell Mastery (Su): At 6th level, you gain Improved Counterspell as a bonus feat. A cloud of golden particles covers everyone and everything in the area, causing creatures to become blinded and visibly outlining invisible things for the duration of the spell. Feats Forge Ring; Spells shield of faith; Special creator must be of a level at least three times the bonus of the ring; Cost 1,000 gp (+1), 4,000 gp (+2), 9,000 gp (+3), 16,000 gp (+4), 25,000 gp (+5) Pathfinder RPG Core Rulebook. The interrupting event strikes during spellcasting if it comes between the time you started and the time you complete a spell (for a spell. Characters can sometimes use skills for purposes other than. Saving Throw Reflex half; Spell Resistance yes. You call upon the powers of unlife to render the subject blinded or deafened, as you choose. You release a powerful stroke of electrical energy that deals 1d6 points of electricity damage per caster level (maximum 10d6) to each creature within its area. This necklace has 1d6 + 3 beads hanging from it. Non-Mythic. , life sight*; Perception +24; Aura fear (60-ft. Casting Time 1 standard action. A whetstone allows you to sharpen a blade by sliding it against the stone at a precise angle. Each disbelieving creature takes only one-fifth damage from the attack. Augmented (8th): If you expend two uses. This spell evaporates moisture from the body of each subject living creature, causing flesh to wither and crack and crumble to dust. At 9th level, your energy resistance increases to 20. DESCRIPTION. Blessings (Su) A warpriest’s deity influences his alignment, what magic he can perform, his values, and how others see him. This section describes each skill, including common uses and typical modifiers. Skills: Disable Device 4 ranks, Escape Artist 4 ranks, Knowledge (arcana) 4 ranks. (from the PFSRD) Fireball explicitly requires a saving throw for every. Wondrous Item, rare. Fireball. DESCRIPTION. Area a 30-ft. This spell makes the duration of certain other spells permanent. 0a. A rare few are metal, glass, or even ceramic, but these are quite exotic. Prerequisite(s): Dexterity 13 or higher, Perception proficiency You can nimbly dodge out of the way of certain area effects, such as a red dragon’s fiery breath or a fireball spell. You fire a small bolt of fire from your fingertips. Open Game Content (place problems on the discussion page). These strands trap those caught in them. The vapor obscures all sight, including darkvision, beyond 5 feet. The wand regains 1d6 + 1 expended charges daily at dawn. Freezing Bolt: Like a tiny cold-damage fireball. Normal and magical fire, cold, gas, and the like can still harm you. /level (D) Saving Throw Reflex negates; see text; Spell Resistance no. Snow Shroud is a decent defensive buff, and giving it up for a lousy offensive option hurts. Saving Throw Reflex half; see text; Spell Resistance yes. The explosion creates almost no pressure. 2d6 points of fire damage in a 20-ft. 95! Note: The download file is VERY LARGE so it may take some time to download depending on your internet connection speed. Aura moderate conjuration; CL 11th; Slot —; Price 2,250 gp; Weight —. This bond can take one of two forms: a familiar or a bonded object. This item appears to be a string or. Fireball. PZO1134: Creeping Ice Sheet of ice slowly spreads outward on a horizontal surface. “Lich” is an acquired template that can be added to any living creature (referred to hereafter as the base creature), provided it can create the required phylactery. To be affected, an enemy must be able to hear the bard perform and be within 30 feet. You contact a particular creature with which you are familiar and send a short message of 25 words or less to the subject. + 5 ft. Brooch of Shielding. To calculate the Spell DC: 10 + spell level + ability modifier (e. Paizo Publishing, LLC; Author: Erik Mona. Area 20-ft. -radius spread. Fireball at target or 100 feet straight ahead, 6d6 points of damage (Reflex DC 15 half). A typical wand has Armor Class 7, 5 hit points, hardness 5, and a break DC of 16. ”. In the furthest reaches of the globe, where civilization itself is a legend and mapmakers can only make guesses about lands and denizens, immense creatures that are worshiped as gods walk the world. Each day, a wizard can prepare a spell from his specialty school in that slot. This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling stones) into fiery projectiles. Unattended objects also take this damage. Also note that it remains impossible to create a CL 4 wand of fireball. DESCRIPTION. Flaming Sphere, Greater. One of your parents was a gifted spellcaster who not only used metamagic often, but also developed many magical items and perhaps even a new spell or two—and you have inherited a fragment of this greatness. , low-light vision, scent; Perception +10. . Prerequisite (s): Int 13 or Wis 13 (see Special), ability to spontaneously cast 2nd-level spells. Spells: Ability to cast mage hand and at least one arcane spell of 2nd level or higher. In combat, this only has an effect for every five increases in base speed. A fire trap spell can ward any object that can be opened and closed. While holding it, you can use an action to expend 1 or more of its charges to cast the fireball spell (save DC 15) from it. Witches learn a number of magic tricks, called hexes, that grant them powers or weaken foes. Yeti CR 4. Your number of sneak attack dice. Knowledge (engineering) is also used to identify and understand unknown technological objects in a similar manner to how Spellcraft is used to identify the properties of a magic item. A fireball spell generates a searing explosion of flame that detonates with a low roar and deals 1d6 points of fire damage per caster level (maximum 10d6) to every creature within the area. You point your finger and determine the range (distance and. ; This is part of the Pathfinder Reference Document. Hence, a creature moving in a straight line spends 5 feet of its movement for every map square traveled. These last 24 hours. Artificers are students of exotic sciences and theories, and are often viewed with distrust, derision or outright hostility by those versed in traditional magic. You made a good name for yourself in part because you knew how to prepare for the challenges before you, even if your natural magical abilities lend themselves less to preparation and more to spontaneity. If the mudball hits, the target is blinded. DEFENSE. A creature that occupies a square from. This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000. In fact, you speed up so greatly that all other creatures seem frozen, though they are actually still moving at their normal speeds. Necklace of Fireballs. If the water is at least 10 feet deep, the first 20 feet of falling do no damage. To distinguish it, these items will have this notice. Attempts to extinguish this fire use the spell’s save DC. An old or older silver dragon is surrounded by an aura of cold. All simple templates have two categories of. Each contains a conjuration spell attuned to a specific elemental plane (Air, Earth, Fire, or Water). Save over 90% on an array of LEGENDARY adventures and accessories, bringing you adventures ranging from 1st level to 14th level, monsters from measly minions to mighty menaces, magic items from common everyday treasures to mighty artifacts, ready-to-use creatures and characters, and much, much more, all with amazing artwork, delightful. Fight Owen’s Cancer Megabundle! This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000. But it also says that "a character needs a supply of choice writing materials, the cost of which is subsumed in the cost for scribing the scroll: 12. Ifrit (6 RP) Humans whose ancestry includes beings of elemental fire such as efreet, ifrits are a passionate and fickle race. Aura moderate evocation; CL 8th; Slot none; Price 18,950 gp; Weight 5 lbs. -quicken spell, because a great follow up to the aforementioned 5th level dazing intensified empowered fireball is another intensified empowered fireball as a swift action -rods of maximize spell, because with spell perfection it's gonna be hard for you to actually need to use any spell slots higher than 6th for your fireballs and lets just. If the attack is capable of striking ethereal creatures, the miss chance is only 20% (for concealment). Necklace of Fireballs. Level Increase: +2 (an. A sorcerer casts arcane spells drawn primarily from the sorcerer/wizard spell list. This material is published under the OGL 1. The sheath can hold one forearm-length item such as a dagger, dart, or wand, or up to five arrows or crossbow bolts. Knowledge (engineering) is also used to identify and understand unknown technological objects in a similar manner to how Spellcraft is used to identify the properties of a magic item. Benefit: All variable, numeric effects of a spell modified by this feat are maximized. It doesn't have a target. Physical Description: A wand is 6 to 12 inches long, 1/4 inch thick, and weighs no more than 1 ounce. Duration instantaneous. Unattended objects also take this damage. Most wands are wood, but some are bone. Duration instantaneous. The works of beings beyond mortals, the legends of realms where gods and spirits tread, the lore of creations both wondrous and terrible—such mysteries call to those with the ambition and the intellect to rise above the common folk to grasp true might. Fireball is an area of effect spell. The burst of flame deals 1d6 points of fire damage per caster level (maximum 20d6). Components V, S, M (a ball of bat guano and sulfur). The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. Target 10-ft. This spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish green and poisonous. Do the inappropriately sized firearms rules allow a Medium or smaller creature to use larger firearms of any size? The text of the rule is, “The size of a firearm never affects how many hands you need to use to shoot it. Using a fly spell requires only as much concentration as walking, so the subject can attack or cast spells normally. A character can only effectively wear two magic rings. Deities Angradd, Chohar, Dahak, Eiseth, Sarenrae, The Freeing Flame, The Prismatic Ray, Walkena. Physical Description. Knowledge (engineering) can be used to identify a robot’s abilities and weaknesses. School evocation [fire]; Level sorcerer/wizard 7. For example, a d6 is a six-sided die, and a d20 is a 20-sided die. Each creature in a 20-foot radius sphere centered on that point must make a Dexterity saving throw. Friendly Fire Maneuvers (Combat, Teamwork) You and your teammates can anticipate one another’s ranged attacks and stay out of each others’ way. Occasionally, a wand has a gem or some device at its tip, and most are decorated with carvings or runes. DESCRIPTION. Aura (Ex) A warpriest of a chaotic, evil, good, or lawful deity has a particularly powerful aura (as a cleric) corresponding to the deity’s alignment (see detect evil). Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. Fire: Crafted from bronzewood with brass bindings, this staff allows use of the following spells: Burning hands (1 charge) Fireball (1 charge) Wall of fire (2 charges) Moderate evocation; CL 8th; Craft Staff, burning hands, fireball, wall of fire; Price 17,750 gp. 3rd—fireball S, lightning bolt S. A target takes 8d6 fire damage on a. a golden chain from which hang a number of golden spheres. PZO1115. It's actually hard to get a forest fire started unless conditions are right. Neutralize Poison, Greater. Attempt to magically wrest an item from the target. 5e Power) Brimstone Ball (3. The spheres are detachable by the wearer (and only by the wearer), who can easily hurl one of them up to 70 feet. The fireball sets fire to combustibles and damages objects in the area. 95! Note: The download file is VERY LARGE so it may take some time to download. See magic item creation rules for more information. A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. You select the amount of delay upon completing the spell, and that time cannot change once it has been set. 1st—burning hands S, color spray, corrosive touch S, hydraulic push S, hypnotism, magic missile S, ray of enfeeblement, shocking grasp S. Woedrinker. Others are born with magic in their blood, commanding unbelievable forces as effortlessly as they breathe. In addition to the extra fire damage from the flaming ability (see above), a flaming burst weapon deals an extra 1d10 points of. Occasionally, a wand has a gem or some device at its tip, and most are decorated with carvings or runes. Instead, should that spell ever. Occasionally, a wand has a gem or some device at its tip, and most are decorated with carvings or runes. Skills: Disable Device 4 ranks, Escape Artist 4 ranks, Knowledge (arcana) 4 ranks. N Large monstrous humanoid ( cold) Init +1; Senses darkvision 60 ft. A flame, equivalent in brightness to a torch, springs forth from an object that you touch. Except as noted above, this spell otherwise functions as ray of exhaustion. Gain +2 bonus on Bluff and Disguise checks, and on saves vs. He’s been on chemo for months now, and it looks like. Aura faint evocation; CL 5th; Weight 4 lbs. Duration instantaneous. 0a. The ray inflicts 1d4 points of nonlethal damage, causing the target to suffer from heatstroke as its body temperature dramatically increases. Physical Description: Rings have no appreciable weight. Injury. Prerequisite: Caster level 9th. 10th - Firesnake. XP 1,200. Creating a Lich. (It does not count as an item worn around the neck for the purpose of determining. Heightened (+1) The damage increases. A flame drake can, as a standard action, breathe a ball of flame that explodes like a fireball. What if the 12. ) An empowered, maximized spell gains the separate. Get Organized! The following information is not official in terms of general campaign usage. Epic Fireball, Superior: A fireball spell is an explosion of flame that detonates with a low roar and deals 25d30 points of fire damage to every creature within the area. In addition, specialist wizards receive an additional spell slot of each spell level he can cast, from 1st on up. The explosion creates almost no pressure. This item appears to be a string or cluster of spherical beads, sometimes with the ends tied together to form a necklace. Searching for a fireball build. Craft Magic Arms and Armor flame blade, flame strike, or fireball; Cost +1 bonus. DESCRIPTION. He gains a +2 bonus on Bluff, Knowledge,. Casting Time 1 standard action. Physical Description. A ring has AC 13, 2 hit points, hardness 10, and a break DC of 25. Players who are new to spellcasting will want to skip over metamagic, but experienced players can put metamagic feats to devastating effect. Fire Effect. This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any creature it strikes. A creature 5 feet away has concealment (attacks have a 20% miss chance). DESCRIPTION. Also note that many colored items are also links to the Paizo SRD. A fireball spell generates a searing explosion of flame that detonates with a low roar and deals 1d6 points of fire damage per caster level (maximum 10d6) to every creature within. com Controlled Fireball. ) – d20PFSRD. 0a. Alignment: Any nonlawful. Emp Scorching Rays are 3 x 6d6+12, or 18d6+36 (99 dmg). A week or so ago I came across an article that explained how to min/max a fireball to do nearly 5k damage. Frostdeath Dragon CR 8. Activation: A ring’s ability is usually. DESCRIPTION. For 1 charge, you cast the 3rd-level version of the spell. Duration 1 min. Range medium (100 ft. HD that are not sufficient to affect a creature are wasted. Fire Dancer (Su): At 1st level, a fire dancer learns to protect himself and others from the pain of fire, and discovers how to control the flame while enduring its heat. Price 2 cp; Weight 1 lb. EFFECT. Results will now sort by order of relevance, exact matches will be called out up top, and we've made some overall improvements to the speed of the engine. The cap near the top of the ball can be unscrewed for access. You can hurl multiple beads, or even the whole necklace, as one action. The writing vanishes from the scroll when the spell is activated. This appears to be a piece of silver or gold jewelry used to fasten a cloak or cape. Prerequisite (s): Str 13, Power Attack, base attack bonus +5, weapon training class feature with a melee weapon. -radius spread. When mirror image is cast, 1d4 images plus one image per three caster levels (maximum eight images total) are created. Empower Spell (Metamagic) You can increase the power of your spells, causing them to deal more damage. Range 10 ft. Craft Staff; Spells burning hands, fireball, wall of. This necklace has 1d6 + 3 beads hanging from it. Sanity. Area: 20-ft. Because moving diagonally covers more ground, you count that movement differently. Third level. The explosion creates almost no pressure. At 10th level, you add vampiric touch to your list of 3rd-level oracle spells known and undead anatomy II to your list of 5th-level oracle spells known. A silver dragon can suppress or activate this aura at will as a free action. The Hypertext d20 SRD TM is owned by BoLS Interactive LLC. A roaring blast of fire. 85—87: Leaves grow from the target if within 60 feet of the rod. DESCRIPTION. When you cast this spell, you conjure a single ball of sticky mud and launch it at an enemy’s face as a ranged touch attack. Benefit (s): Your sneak attack damage increases by 1d6. Emp Scorching Rays are 3 x 6d6+12, or 18d6+36 (99 dmg). It can melt metals with low melting points, such as lead, gold, copper, silver, and bronze. If the attacker can see invisible creatures, the. (Players may choose to fail the save, but not choose to succeed. The explosion creates almost no pressure. 5e Power) PFSRD:Draconic Reservoir; SRD:Dragon Knight; SRD:Dragon Strike; PFSRD:Dragon's BreathSimple Templates. It starts from any corner of your square and extends to the limit of its range or until it strikes a barrier that blocks line of effect. Prerequisite (s): Base attack bonus +3, kinetic blast class feature. Damnation feats represent a bargain the character has made with some dark power, granting the character great power at the cost of her eternal soul. Prerequisite (s): Point-Blank Shot, Precise Shot. Fireball can be easily spiced up by changing its appearance and damage type. School evocation [fire, ruse]; Level bloodrager 4, magus 4, occultist 4, sorcerer/wizard 4. A bright streak flashes from your pointing finger to a point you choose within range then blossoms with a low roar into an explosion of flame. Because metamagic spells use their original spell level. Each round at the end of their turn blinded. A spell on a scroll can be used only once. This two-handed sword has a wavy blade that is especially useful for cutting through wooden weapons. Firefall causes a fire to erupt into a geyser of dazzlingly bright liquid flame. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. Concealed (1 DP): The weapon is easy to hide, granting the wielder a +2 bonus on Sleight of Hand checks to conceal it. Level Increase: +3 (a maximized spell uses up a spell slot three levels higher than the spell’s actual level. A fascinated creature is entranced by a supernatural or spell effect. Saving Throw: Reflex half. A typical wand is 6 inches to 12 inches long and about 1/4 inch thick, and often weighs no more than 1 ounce. You call upon the powers of unlife to render the subject blinded or deafened, as you choose. This necklace has 1d6 + 3 beads hanging from it. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15). Effect. Attempts to extinguish this fire use the spell's save DC. 2 A creature without freedom of movement effects or a swim speed makes grapple checks underwater at a –2 penalty, but deals damage normally when grappling. All of the following are class features of the ranger. At 5th level, you gain channel resistance +4. When detect magic identifies a magic item’s school of magic, this information refers to the school of the spell placed within the potion, scroll, or wand, or the prerequisite given for the item. (This also helps the user unroll the scroll quickly. + 10 ft. The DC to correctly identify and understand an unknown technological object. AC 17, touch 10, flat-footed 16 (+1 Dex, +7 natural, –1 size)This wand has 7 charges. A fireball spell is an explosion of flame that detonates with a low roar and deals 1d6 points of fire damage per caster level (maximum 10d6) to every creature within the area. DESCRIPTION. Any creature. Fireball Trap (CR 5) Fireburst Statues (CR 3) Firefight Trap (CR 8) Flame Strike Trap (CR 6) Flooding Room (CR 8) Floor Saws (CR 3). For example, a wizard wants to use Arithmancy to cast an augmented fireball. When a sphere arrives at the end of its trajectory, it detonates as a fireball spell (Reflex DC 14 half). Casting Time 1 standard action. Fireball. The explosion creates almost no pressure. 3 A successful Swim check lets a creature move one-quarter its speed. This material is published under the OGL 1. Using a scroll is basically like casting a spell. A misty vapor arises around you. Thus, a 1st level fighter could be. This makes it easy, for example, to deal with celestial and fiendish creatures conjured in the heat of battle by summon monster spells. The winds become freezing as a horrifying skeleton of a dragon swoops towards you through the sky, rimes of frost sent aflutter in the air as its decaying but powerful wings carry it aloft. School transmutation; Level bard 2, bloodrager 2, magus 2, mesmerist 2, psychic 2, sorcerer/wizard 2; Subdomain smoke 2; Elemental School fire 2. Augmented (6th): If you expend two uses of. DESCRIPTION. An oracle. The snowball deals 1d6 points of cold damage per caster. Magical Lineage. A third magic ring doesn't work if the wearer is already wearing two magic rings. That said, it's up to the GM. Since the fireball creates almost no pressure, it doesn't throw things around, so the fuel might be limited. Range close (25 ft. Red: Bad, useless options, or options which are extremely situational. Ifrits not only adore flames, but personify multiple aspects of them as well, embodying both fire’s. A universalist wizard can prepare spells from any school without restriction. /level) Area 20-ft. Saving Throw Reflex negates; see text; Spell Resistance no. A fey has the following features. When someone other than you opens the object, a fiery explosion fills the area within a 5-foot radius around the. He’s been on chemo for months now, and it looks like he has months more chemo ahead of him. Your strikes against a foe’s vital spots are extra deadly. Range close (25 ft. DESCRIPTION. You point your finger and determine. Most wands are wood, but some are bone, metal, or even crystal. You point your finger and determine the range (distance and height) at which the. It is usually topped with a glistening gem or orb that burns from within with a flickering red light. In this case, 6 + 9 + 9 + 5 + 2 + 1 + 3 + 3 = 38, 3 + 8 = 11, and 1 + 1 = 2. Evasion. Creating a 5-foot-by-5-foot section of paper wall requires a full-round action. DESCRIPTION. Saving throws and opposed rolls are not affected, nor are spells without random variables. + 5 ft. As fireball, but secretly deals less damage to your allies. Any ally within 30 feet of the bard that has. 5e Spell) Blistering Beam (3. Saving Throw Will negates (harmless); Spell Resistance yes (harmless) DESCRIPTION. PRD Home / Mythic Spell Index / Fireball Fireball Source fireball The damage dealt increases to 1d10 points of fire damage per caster level (maximum 10d10). This material is published under the OGL 1. 1d6 per level (max 10). Their studies and innate talents often impart them with an impulsive, emotional personality, easily aroused to anger. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. If the form has the aquatic subtype, she gains the aquatic and amphibious. When the wielder makes a. -radius spread Duration instantaneous Saving Throw Reflex half;. Lich CR 12. Staves are often decorated with carvings. In the case of fireball this means it affects all targets in the area, with each getting a save to halve the damage (including the sneak attack damage). Conductive. Rage of Elements comes out today, the Pathfinder 2e Remaster is on the horizon, and my spies in the Starfinder world have informed me that a 2nd edition of Starfinder is coming! Quite exciting! This update was a big one, and while everyone on the team deserves humongous kudos for all of their work, I want to give an extra big shout out to Devin. Prerequisite(s): Dexterity 13 or higher, Perception proficiency You can nimbly dodge out of the way of certain area effects, such as a red dragon’s fiery breath or a fireball spell. Although exceptions exist that are crafted from glass or bone, the vast majority of rings are forged from metal—usually precious metals such as gold, silver, and platinum. A fireball spell generates a searing explosion of flame that detonates with a low roar and deals 1d6 points of fire damage per caster level (maximum 10d6) to every creature within. A staff of power is a potent magic item with varied offensive and defensive abilities, carved from magically hardened wood. Spell Traps: Spell traps produce the spell’s effect. g. The telekinetic fist deals 1d4 points of bludgeoning damage + 1 for every two wizard levels you possess. Damage 1d8 (small), 1d10 (medium) Critical 19-20/x2 Type slashing Category two-handed Proficiency exotic Weapon Group heavy blades Special sunder. Ancient—delayed blast fireball (3/day) Great wyrm—wall of lava* (1/day) * This spell is from the Pathfinder RPG Advanced Player’s Guide.